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4 min read

Why we sketch on paper before we open Figma

Polished pixels make ideas look finished too early. Paper keeps the team arguing about the right problem.

Designer sketching app wireframes on paper with a pen
Portrait of Priya Raman, Head of Design at Kernova, from the Kernova software agency template

Head of Design

Written by

Priya Raman

Published

Reading time

4 min read

Category

Design

Pixels make ideas look finished

The moment a design looks polished, people stop questioning it. They comment on colours and spacing instead of asking whether the screen should exist at all. Paper keeps the conversation on the problem.

Fast and cheap to throw away

In a thirty-minute session a designer and an engineer can sketch eight versions of a flow. Nobody is attached to any of them, so the weak ones get crossed out without a debate.

Everyone can join in

Founders, support leads and developers all draw boxes and arrows with confidence. Sketching pulls their knowledge into the design early, instead of in review comments three weeks later.

When we move to Figma

Once the flow holds up, we build low-fidelity wireframes in Figma and test them with users. Visual design comes last, on top of a structure we already trust.

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